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Tears of the Dragon
Five
hundred years ago, the Princess Erynmil desired a suitor,
but she could find no man worthy of her. Her father, furious
with her, transformed her into a dragon and imprisoned
her on a lonely isle, cursing her to remain there until
someone brave, virtuous, and wise enough could free her.
The man who could do so would win power beyond his wildest
imagination and rule for 100 years. Erynmil cried bitterly,
forming a great salt sea. Now she waits for someone with
the wisdom to break the spell and staunch the Tears of
the Dragon. Tears of the Dragon is an
exciting fantasy boardgame that pits two players against
each other in a quest to find lost wisdom so that they
can free the princess from her curse and win great power.
Players assume the role of one of two great warlords —
Lord Forseti and Lord Gorganun. Forseti has more powerful
units; his armies are the greatest in the world, and they
fight much better than Lord Gorganun's. However, Lord
Gorganun has a magical edge. He controls more powerful
wizards than does Lord Forseti, and he can gain allies
in the magical fairy people known as the Cadmin and the
mighty dragon, Terromax. What Forseti has in military
strength, Gorganun makes up for in total available units
and magical prowess.
Both warlords have mounted and foot soldiers at their
disposal as well as wizards. These magicians cast spells
that can aid in combat or in movement, and they can assist
in finding the lost bits of wisdom that will enable the
player to win the game.
Each player moves his or her forces around the board,
attempting to explore ruins. Each ruins must be explored
by a wizard or a leader to acquire the wisdom that they
contain. They also hold spells that wizards can add to
their arsenal, making them more powerful. Once a player
has explored enough ruins to gain the requisite knowledge,
he or she must sail some of his or her forces to the lost
island where Erynmil is imprisoned. There, he or she tries
to convince the princess that the warlord is wise enough
to be her suitor and win the game. 
Combat is handled much as in 119694_avalanche Press's acclaimed
Granada: The Fall of Moslem Spain. Each unit
has a combat strength. When attacking, the player rolls
a die for each unit involved. If the number is equal to
or less than the combat strength of the unit, it scores
a hit, forcing an opposing piece to take a step reduction.
Leaders can add to the combat values of the forces they
control, and wizards can cast spells that enhance their
own side, weaken their opponents, or cause specific special
effects. Tears of the Dragon combines
the best aspects of a race game and a strategic movement
one. While the goal is to get to all the ruins necessary,
each side will attempt to intercept and defeat opposing
forces, blocking them off from key locations. Eliminated
leader and wizard pieces cannot be rebuilt, putting a
premium on well-executed military strategy.
Components:Tears
of the Dragon features beautiful, European-style
graphics in the tradition of Granada: The Fall of
Moslem Spain and Soldier Emperor.
Links:
Stock #0503
Price: $9.99 WITHOUT A
BOX
Status:
Currently Avaliable
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